We're investigating the problem.

-Eric


From: [email protected] 
[mailto:[email protected]] On Behalf Of Invalid Protocol
Sent: Tuesday, April 23, 2013 3:40 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Mandatory Team Fortress 2 update released

I don't think is Metamod. Probably the server does not load the plugins 
anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No 
errors are printed in server's console or in log files.

From: 
[email protected]<mailto:[email protected]> 
[mailto:[email protected]] On Behalf Of Daniel Barreiro
Sent: Wednesday, April 24, 2013 1:20 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory Team Fortress 2 update released

Did this update break Metamod for anyone else?

On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik 
<[email protected]<mailto:[email protected]>> wrote:
Aww. No ham.

-Andrew

On Apr 23, 2013, at 6:03 PM, "Eric Smith" 
<[email protected]<mailto:[email protected]>> wrote:

> We've released a mandatory update for Team Fortress 2. The notes for the 
> update are below. The new version number for TF2 as of this release is 
> 1734532. This is a departure from our previous version system so it can be 
> consistent with what Fletcher is using for the SteamPipe releases.
>
> -Eric
>
> ------------------------------
>
> Team Fortress 2
> - Added "Only allow map files" to the possible selections in the download 
> filter option for clients
> - Fixed a client crash related to the material system
> - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials 
> for the arms
> - Fixed a vphysics regression where some items would travel farther than they 
> should
> - Improved performance and stability for the Linux version
> - Removed range restrictions from viewmodel_fov_demo
> - Updated the Ap-Sap so it can be gift-wrapped and have custom 
> names/descriptions applied to it
>
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