We have had replays enabled for over two years now, but only recently we have been experiencing massive lag spikes on our servers. When replays are disabled the spikes disappear, and a VProf told me that file access is the culprit. We already got our aging hard drive replaced but the issues remain the same. Has anything changed recently that I need to be aware of? The server is currently configured to use a local HTTP to distribute the files. Any tips or tricks on how to resolve this, or is this on Valve to fix?
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