We have had replays enabled for over two years now, but only recently
we have been experiencing massive lag spikes on our servers. When
replays are disabled the spikes disappear, and a VProf told me that
file access is the culprit. We already got our aging hard drive
replaced but the issues remain the same. Has anything changed recently
that I need to be aware of? The server is currently configured to use
a local HTTP to distribute the files. Any tips or tricks on how to
resolve this, or is this on Valve to fix?

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