Just make sure you dont have 500k files in the folders, and http is the
best for now too. I had ftp in use but if it didn't work it would stall the
servers and sometimes hang too. With http i never had that issue. I think
there are also option on how quickly it writes it or how big the buffers
are you can use.. its on the tf2 replay wiki. Dont know if that will help.
I've got multiple servers running on the same box with all replay and they
seem to do ok..


2014-07-17 17:23 GMT+02:00 Valentin G. <[email protected]>:

> We have had replays enabled for over two years now, but only recently
> we have been experiencing massive lag spikes on our servers. When
> replays are disabled the spikes disappear, and a VProf told me that
> file access is the culprit. We already got our aging hard drive
> replaced but the issues remain the same. Has anything changed recently
> that I need to be aware of? The server is currently configured to use
> a local HTTP to distribute the files. Any tips or tricks on how to
> resolve this, or is this on Valve to fix?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to