Thanks. I'll set everything up to run replays with ramdisk and see how
far it goes.

On Thu, Jul 17, 2014 at 10:16 PM, The Wave <[email protected]> wrote:
> Should qualify that last statement. Every hour I clean out replays more than
> 24 hours old. I don't wipe them all out at once.
> -Andrew
>
> On 7/17/2014 3:10 PM, The Wave wrote:
>>
>> Sorry I'm at work so I can't answer with more precision. I'm afraid there
>> is quite a bit of data duplication between the folders as I recall. I never
>> did try to do much about that since my server has space to spare. I do clean
>> out the replays every 24 hours in the morning. And again I don't recall how
>> much space gets eaten up by 24hours of playing, but I know my ramdisk is
>> 500M and I never had an issue. Hope this helps somewhat.
>> On 7/17/2014 11:50 AM, Valentin G. wrote:
>>>
>>> With the local fileserver method, how much data is duplicated between
>>> the servers replay directory and the webservers replay directory, can
>>> you do anything about that? I've never paid attention to the file
>>> sizes, do you have a rough idea how much space the files take up for a
>>> day of 24 players on the server? Do you clean up every day or more
>>> frequent?
>>>
>>> On Thu, Jul 17, 2014 at 5:48 PM, The Wave <[email protected]>
>>> wrote:
>>>>
>>>> On my host (a linode) I had trouble with replay lag spikes for some time
>>>> due
>>>> to slow file system IO. I ended up mounting the replay folder to a
>>>> ramdisk,
>>>> and then cleaning it out frequently. Not an ideal solution, but it did
>>>> solve
>>>> the lagging. Might at least be worth a test to see if the spikes
>>>> disappear.
>>>>
>>>>
>>>> On 7/17/2014 10:32 AM, Erik-jan Riemers wrote:
>>>>>
>>>>> Just make sure you dont have 500k files in the folders, and http is the
>>>>> best for now too. I had ftp in use but if it didn't work it would stall
>>>>> the
>>>>> servers and sometimes hang too. With http i never had that issue. I
>>>>> think
>>>>> there are also option on how quickly it writes it or how big the
>>>>> buffers
>>>>> are you can use.. its on the tf2 replay wiki. Dont know if that will
>>>>> help.
>>>>> I've got multiple servers running on the same box with all replay and
>>>>> they
>>>>> seem to do ok..
>>>>>
>>>>>
>>>>> 2014-07-17 17:23 GMT+02:00 Valentin G. <[email protected]>:
>>>>>
>>>>>> We have had replays enabled for over two years now, but only recently
>>>>>> we have been experiencing massive lag spikes on our servers. When
>>>>>> replays are disabled the spikes disappear, and a VProf told me that
>>>>>> file access is the culprit. We already got our aging hard drive
>>>>>> replaced but the issues remain the same. Has anything changed recently
>>>>>> that I need to be aware of? The server is currently configured to use
>>>>>> a local HTTP to distribute the files. Any tips or tricks on how to
>>>>>> resolve this, or is this on Valve to fix?
>>>>>>
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>>>>>>
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>>>>>
>>>>> --
>>>>> Sent from your mom's iPad
>>>>
>>>>
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>>>
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>>
>>
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>
>
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