Yeah, people have been playing on it. I can change to the map no problem, just not using the method described earlier:
tf_workshop_map_sync "454588202" [TF Workshop] Preparing map ID 454588202 [TF Workshop] Downloading map [TF Workshop] Map synced to local directory [ maps/workshop/pl_rainbowride_b7e.ugc454588202.bsp ] [TF Workshop] Successfully synced map to disk changelevel "454588202" CModelLoader::Map_IsValid: No such map 'maps/454588202.bsp' changelevel failed: 454588202 not found ... changelevel workshop/pl_rainbowride_b7e.ugc454588202 ---- Host_Changelevel ---- L 06/04/2015 - 16:48:28: -------- Mapchange to workshop/pl_rainbowride_b7e.ugc454588202 -------- On Thu, Jun 4, 2015 at 2:44 PM ics <[email protected]> wrote: > So you have the map already in the directory and tf_workshop_map_sync > 454588202 worked for you? Because if it doesn't exist, it will not be > found either. > > -ics > > Gordon Reynolds kirjoitti: > > changelevel 454588202 > > CModelLoader::Map_IsValid: No such map 'maps/454588202.bsp' > > changelevel failed: 454588202 not found > > > > It does not appear as if you can just "changelevel ID", I'm forced to put > > "changelevel workshop/pl_rainbowride_b7e.ugc454588202" in order to get it > > to change. > > > > On Thu, Jun 4, 2015 at 1:25 PM Ross Bemrose <[email protected]> wrote: > > > >> I'd have to do some experiments in SourceMod to see what string > >> GetCurrentMap pulls back for workshop maps in TF2. I expect the full > map > >> path, but I want to verify that. Also, I'd need to check if you can > just > >> enter the map's basename in mapcycle files. > >> > >> I have some code I wrote for MapChooser Extended (that never made it > out of > >> beta builds) to deal with CS:GO Workshop maps. However, it looks like > the > >> naming format for Workshop maps is different between the two games. > >> > >> Unfortunately, TF2 Workshop maps still aren't working on my plugin test > >> server for me to actually test anything dealing with them. > >> > >> > >> > >> On Thu, Jun 4, 2015 at 3:41 PM, Bill <[email protected]> wrote: > >> > >>> Do any of the map chooser plugins for Sourcemod support this format? > >>> > >>> On Thu, Jun 4, 2015 at 3:20 PM, ics <[email protected]> wrote: > >>> > >>>> If it works same way as in CSGO, you only need the map id to switch > >> maps > >>>> manually from one to another. For example changelevel 454225330 or > >>>> changelevel 454225336 should do the trick. > >>>> > >>>> I haven't experimented yet but you should be able to put those map > i'ds > >>> to > >>>> your servers maplist or mapcycle in order to swap to them or create a > >>>> cycle. Works differenly on CSGO though. > >>>> > >>>> -ics > >>>> > >>>> Gordon Reynolds kirjoitti: > >>>> > >>>> I have figured out I can manually change the server to go to a > >> workshop > >>>>> map > >>>>> using: > >>>>> > >>>>> `changelevel workshop/<map_name>/.ugc<mapID>` > >>>>> > >>>>> ex: changelevel workshop/pl_rainbowride_b7e.ugc454588202 > >>>>> > >>>>> Is there any easier way, or will that be coming later in the workshop > >>>>> beta? > >>>>> > >>>>> On Thu, Jun 4, 2015 at 9:58 AM Gordon Reynolds < > >>>>> [email protected]> > >>>>> wrote: > >>>>> > >>>>> I'm wondering how exactly the map workshop works for servers. > >>>>>> Should I have to configure anything on my server to get them to > work? > >>>>>> > >>>>>> Does this work like the CS:GO maps workshop in that people can just > >>>>>> "force" my server to play whatever workshop map they want? > >>>>>> > >>>>>> How do I select one of the workshop maps to play on? > >>>>>> > >>>>>> I haven't seen a whole lot of discussion here about the maps > workshop > >>> and > >>>>>> the website is pretty light on technical details outside of the few > >>>>>> cvars. > >>>>>> > >>>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>> > >> > >> > >> -- > >> Ross Bemrose > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

