Is it possible to get stereoscopic vision on this engine...  Thinking 
L4D..   I suppose it would take two cameras views, instead of one, at 
some angle from each other and some means to view two separate screens 
and travel the game in 3D...    My question is can this be done without 
having to change the core of the source engine.. an off the shelf method 
if you will...  if yes has someone an idea of how to do this...

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