Am Tue, 25 Sep 2012 12:36:55 +0200 schrieb Thijs van severen <[email protected]>:
hi all, at first, sebastian will create a midi note input map since several time. currently i am not informed about the status of the implementation. if this is done probably we have no problems with gm mapping. if such a mapping exist it would be cool to save input mapping in song files and in drumkits. so it is possible to create drumkits with a defined midi mapping and also a song can override mappings if necessary. back to my patch, thijs is right with the gm problematic on existing gm compatible kits. but imo, it makes more sense to correct all this kits with an empty first instrument as the problematic that existing hardware and software like muse are hydrogen incompatible. at least this shift solve many problems in conjunction with external midi hardware and with midi trackers or other composite software. lg wolke > hi Jerome > > you are talking about a user-definable midi mapping i assume ? > i dont thinkt that Wolkes patch will do that. if i understand correctly it > will only 'shift' the instruments 1 up, and this change will be hard coded > (=non configurable) > it only fixes the bug that an incoming midi note 35 is currently ignored by > hydrogen > > with the patch an incoming note 35 message will trigger the first > instrument in the drumkit (the first line), note 36 the second etc etc > (that is the GM compliant way of working, so i like that) > > of course this also means that if you have H2's GMkit loaded and you send a > note 38 you will hear the 'clap' iso 'snare 1' > so basically it means that all drumkits need to be re-arranged > re-arranging the drumkits is actually a rather simple edit to the XML that > describes the drumkit, but it does mean that we will have an 'old' and a > 'new' version of each drumkit > > songs made on the 'old' version of that drumkit will not work on the 'new' > version ... > > i would like to suggest this: > - apply the patch now > - re-create some of the true drumkits so they are actually GMcompliant > - let the new kit name start with 'GM' (or something like that) so you can > immediately see if a kit is compliant or not > - create a new drumkit feed (on the H2server) that holds these > 'true-GMcompliant' drumkits > that way it's easy to distinguish between the 'old' and 'new' kits > > grtz > Thijs > > > 2012/9/25 [email protected] <[email protected]> > > > Hello, > > I think the midi mapping in would be a very good project development > > We could store the mappings in a file to keep normalizations: Old version, > > GM, other... > > I like this idea that would allow me to be compatible with my > > electronicdrum. > > > > There is a program that redirects the midi commands. It must be inserted > > into the chain with jack > > but it is complicated. > > > > thank > > > > > > > > 2012/9/25 Thijs van severen <[email protected]> > > > >> So are you talking about changing just the midi input code? > >> If i play note 36 (on a midi keyb or via an external sequencer that is > >> connected to H2) will this trigger the same sound before and after the > >> patch? > >> If i understand correctly, it will not be the same sample but it will be > >> the sample that used to be on note 37. Right? > >> > >> However, existing songs will not be affected. Thats nice. > >> > >> However 2, doesnt this mean that the few GM compliant drumkits that we > >> have now, will no longer be GM compliant? > >> > >> If im correct thats quite a big change that impacts all drumkits > >> However 3, as i wrote above there are very few (if any) drumkits that are > >> 100% GM compliant so i guess there is no real big problem. > >> > >> One of the things i would really like to do in the next months that is > >> re-make some of the true _drum_kits that we have and make them GMcompliant. > >> I think that a lot of users would like that (opinions please?) > >> > >> Of course we cant just replace the current kits with the compliant > >> version, so that means that we need to keep both versions available on the > >> server + find a good way to distinguish between the 2 versions. > >> > >> Idease please? > >> > >> grtz > >> > >> Thijs > >> > >> > >> On 24 Sep 2012 10:50, "wolke" <[email protected]> wrote: > >> > >> Am Sun, 23 Sep 2012 22:30:38 +0200 > >> schrieb Thijs van severen <[email protected]>: > >> > >> > >> > >> hmm, nothing. > >> the midi input handling(midi note mapping) is completely hard coded. > >> > >> lg > >> wolke > >> > >> > >> > also: what will happen if you import a drumkit that was made with a H2 > >> > version that contains th... > >> > >> > > off'< > >> http://audio-and-linux.blogspot.be/2012/06/denon-crb-90-rhythm-box-for-hydrogen.html > >> > > >> > >> > > and goto the 'GM midi mapping' section) > >> > > > >> > > i like the idea for this patch, but what will ha... > >> > >> > > follow me on my Audio & Linux blog < > >> http://audio-and-linux.blogspot.com/>! > >> > > > >> > > > >> > > >> > > >> > >> > >> ------------------------------------------------------------------------------ > >> Live Security Virtual Conference > >> Exclusive live event will cover all the ways today's security and > >> threat landscape has changed and how IT managers can respond. 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