On Thu, Oct 17, 2013 at 10:53:14PM +0300, [email protected] wrote: > From: Ville Syrjälä <[email protected]> > > For some reason we're enabling sprite scaling on ILK always. That > doesn't work well with the new watermark code that expects to use > LP1 watermarks with unscaled sprites. > > Only enable sprite scaling on ILK when actually needed, just like > we do on SNB.
The sprite plane simply didn't work on my ilk machine unless I enabled the scaler. If you want to revert it, at least mention which patch you are reverting with justification/demonstration that it works now. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/intel-gfx
