Ansynchronous Flip (Off, On) Triple Buffering (Default, Off, On) Flipping Policy (Flip, Blit) Depth Buffer Bit Depth (Default, 16 Bit Depth Buffer, 24 Bit Depth Buffer) Force S3TC Texture Compression (Off, On) Force FXT1 Texture Compression (Off, On) Driver Memory Footprint (Normal, Low, High) Texture Color Depth (Desktop Color Depth, 16 Bits per Texel, 32 Bits per Texel) Anisotropic Filtering (Application Controlled, Off, On)
That's what mine has. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
