Ahh random coughs.... nothing wrong here :p

On Mon, Mar 1, 2010 at 11:39 AM, AngelicTears <[email protected]> wrote:
> lol, i was giving up playing new games with my 945 not long ago...
> and it's for 32 bit and 64 bit, in this case, both version uses the same
> line code that enables both DX and openGL, i donno if intel noticed this,
> but if hey did, they already make a good driver,which in case there is none
> at the moment...
> well, as i said, it's still under experiment and for my personal uses....
> *whisper* *whisper*
> i may *cough* share it when it's done *cough*
>
> ^^
> On Mon, Mar 1, 2010 at 6:40 PM, lolattheotherguy
> <[email protected]> wrote:
>>
>> Angelic, its x64 right? whenever you feel ready, send it to me please,
>> i would like to give it a try too once you decide to share it!
>> i wouldnt even mind minimal dx performance decrease, since im not
>> trying to run the latest games on my 945, im a realist...
>> thanks in advance
>>
>> On Mar 1, 10:21 am, AngelicTears <[email protected]> wrote:
>> > hmm,  it's an early stage, but i might discover a custom lines that
>> > enables
>> > both (DX 9.0c and OpenGL 1.4 full support) with the 945 (based on the
>> > V1.1
>> > drivers of course)...but it's still under experiment and for my personal
>> > use....
>> > i hope with a little luck it can also enable in x3100 drivers...
>> >
>> > On Mon, Mar 1, 2010 at 5:24 AM, MAD_BEAST <[email protected]> wrote:
>> > > Yes it does... when you are constructing a Modded driver you have you
>> > > choose between OPENGL or DX
>> >
>> > > to add the lines for DX or for OPENGL...
>> >
>> > > --
>> > > INTEL 9xx SOLDIERS SANS FRONTIERS
>> >
>> >
>>
>> --
>> INTEL 9xx SOLDIERS SANS FRONTIERS
>
> --
> INTEL 9xx SOLDIERS SANS FRONTIERS
>



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INTEL 9xx SOLDIERS SANS FRONTIERS

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