Well, the results on my side aren't too much of a happy ending actually. I managed to get OpenGL 2.0 ( not all working tho, very buggy ) and full 1.5 ( I mean , real full , working freaking OpenGL, tested with 2 OpenGL games and ePSXe OpenGL plugins ) but here's the bad news : DirectX was completely screwed. Couldn't get it to render anything DirectX whatsoever but OpenGL was working fine. Brings to the point that you'd need 2 set's of drivers, one to play OpenGL and the other for DirectX wich is kinda of a pain.
Also, I made another "discovery" If you can call it that way. There might be a way to put out Modded drivers without getting into legal actions. As far as I know, a lot of the tweaks that are added to the modded drivers are actually Modified/Added registry entries, therefore we could release a registry file wich would contain the tweaks for official drivers versions. As far as I know, Users have all rights to modify their settings in the registry. On Mar 21, 12:10 pm, lolattheotherguy <[email protected]> wrote: > anything new on this topic? you guys seemed to have some hope and now > theres total silence. whats up? > > On Mar 2, 2:02 am, Espionage724 <[email protected]> wrote: > > > Probably already attempted, but why not take a workingOpenGL.dll > > driver file and just throw it into a modded drivers package? Or does > > the x3100 just have badOpenGLto start with? > > > On Mon, Mar 1, 2010 at 7:56 PM, NeoDragon <[email protected]> wrote: > > > @AngelicTears : You can probably test it thru the registry instead of > > > having to reinstall the driver everytime ( I was playing around the > > > last 2 day's with the intel drivers , got the 4 series installed on my > > > x3100 too, but without the proper optimizations I actually got a > > > decrease in performance, and I think encoding was unstable because WEI > > > was crashing ). > > > > ForOpenGL, I've found that even tho the WDDM claims it doesn't have > > >OpenGLinstalled ( it is also set like this aswell in the registry/ > > > install ), someopenglgames still works ( Worms 4 Mayhem (XopenGL) , > > > WoW ( SET gxAPI "opengl" ) , ePSXe with P.e.O.p.sOpengl1.78 GPU > > > plugin ( this one is, however, very buggy and painfully slow ). > > > > On a side note, I'm concerned about the overall performance the x3100 > > > delivers on ePSXe. One would think that even an integrated card would > > > deliver enough to run an emulator that emulates a somewhat old gaming > > > platform ( PS1 Specs : CPU: 32-bit RISC (33.9MHz), RAM: 2MB, 1MB Video > > > RAM, Graphics: 3D Geometry Engine, with 2D rotation, scaling, > > > transparency and fading and 3D texture mapping and shading ) > > > especially when using a DirectX 6-7 GPU plugin but It actually > > > doesn't... > > > > On Mar 1, 2:21 am, AngelicTears <[email protected]> wrote: > > >> hmm, it's an early stage, but i might discover a custom lines that > > >> enables > > >> both (DX 9.0c andOpenGL1.4 full support) with the 945 (based on the V1.1 > > >> drivers of course)...but it's still under experiment and for my personal > > >> use.... > > >> i hope with a little luck it can also enable in x3100 drivers... > > > >> On Mon, Mar 1, 2010 at 5:24 AM, MAD_BEAST <[email protected]> wrote: > > >> > Yes it does... when you are constructing a Modded driver you have you > > >> > choose betweenOPENGLor DX > > > >> > to add the lines for DX or forOPENGL... > > > >> > -- > > >> > INTEL 9xx SOLDIERS SANS FRONTIERS > > > > -- > > > INTEL 9xx SOLDIERS SANS FRONTIERS > > > -- > > Espionage724 Has A Signature... > > -- INTEL 9xx SOLDIERS SANS FRONTIERS To unsubscribe from this group, send email to intel9x-gaming+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
