so since the async thing is driver-wide, does it affect all renders?
DDraw, D3D, and OpenGL?

On Sun, Apr 25, 2010 at 10:49 PM, NeoDragon <[email protected]> wrote:
> Oscar, the stuttering comes from the .reg file. Try using all 3
> options and ( value 0 , 1 , 2 ) and pick the best one, your fps
> decrease has NOTHING to do with the async whatsoever.
>
> On Apr 25, 7:23 pm, Oscar Lundqvist <[email protected]> wrote:
>> For me it has only given me trouble, gets about 5-10 fps decrease and more
>> stuttering, although in some games it works better with it on :S
>>
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