So wait, Async makes games run at a stable FPS? Is it a random stable
FPS or is it equal to refresh rate? or is it like if my game ran at
20-30FPS, it would make it run at 25?

On Sun, Apr 25, 2010 at 9:50 PM, NeoDragon <[email protected]> wrote:
> The Async isn't included in the x64 driver, had to add it. You *Can*
> turn off Async with the 3Dsettings yes, but It'll only work for
> opengl. By disabling it via the driver itself, it is disabled by
> default in everything ( as far as I've tested ) , and you don't want
> the async to screw up with your framerates don't you! ( Async basicly
> makes your game at a "stable" fps , but you also don't get all the fps
> you could get as It diminish it to a lower value to keep it "steady"
>
> On Apr 25, 5:17 am, Espionage724 <[email protected]> wrote:
>> Well D2 can be put in D3D mode (its even default for it) but then
>> again the only time I ever got around 60FPS was with IEGD drivers
>>
>> On Sun, Apr 25, 2010 at 1:37 AM, AngelicTears <[email protected]> wrote:
>> > well, UT2004 is a good game to test with....Diablo II uses DDraw if im not
>> > mistaken....
>> > ive seen the async thingy in almost every intel stock driver juz it's
>> > defaulted to 0 or async is enabled...
>> > On Sun, Apr 25, 2010 at 11:20 AM, Espionage724 <[email protected]>
>> > wrote:
>>
>> >> A good way to test is for someone to run a dx game that runs at 60FPS
>> >> constantly (or whatever the refresh rate is). Diablo II is a good game
>> >> to try maybe. UT99 with the D3D9 render might work as well.
>>
>> >> But where did the Async thing come from Neo? was it in another driver
>> >> from intel?
>>
>> >> On Sat, Apr 24, 2010 at 11:09 PM, Espionage724 <[email protected]>
>> >> wrote:
>> >> > I also agree its a good driver, but I don't understand either...
>>
>> >> > On Sat, Apr 24, 2010 at 10:48 PM, AngelicTears <[email protected]>
>> >> > wrote:
>> >> >> Async disable v-sync directly from install, same result can
>> >> >> be achieved by adjusting the setting in openGL 3D setting, *maybe*
>> >> >> as for the 64bit, yeah, MSI doesnt work well with MSI enabled, my V1.1
>> >> >> 64-bit also doesnt include that, as 64 bit bandwidth are optimized
>> >> >> enough
>> >> >> for performance...32bit on the other hand need MSI to achieved the same
>> >> >> result...but something im curious about, how that Neo's driver actually
>> >> >> improves windows 7 GDI rendering (font, aero, etc)
>> >> >> i stand by what i said before, this IS a good driver, i juz dont know
>> >> >> how u
>> >> >> did it Neo ^^
>>
>> >> >> On Sun, Apr 25, 2010 at 10:09 AM, Espionage724 <[email protected]>
>> >> >> wrote:
>>
>> >> >>> Exact same changes almost, only difference is the MSI thing, which
>> >> >>> doesn't exist in the stock inf, but its in the sigma3 (but its
>> >> >>> disabled).
>>
>> >> >>> But if I'm correct, then the only thing these drivers do is change
>> >> >>> something with SViO (or whatever its called), HDMI Timings, and some
>> >> >>> Async thing.
>>
>> >> >>> And if I also read right, the Async thing just disables vertical sync.
>>
>> >> >>> I could be wrong though...
>>
>> >> >>> On Sat, Apr 24, 2010 at 10:01 PM, Espionage724
>> >> >>> <[email protected]>
>> >> >>> wrote:
>> >> >>> > Well if you want me to check the 64-bit version as well... then so
>> >> >>> > be it
>> >> >>> > :p
>>
>> >> >>> > On Sat, Apr 24, 2010 at 9:39 PM, NeoDragon <[email protected]>
>> >> >>> > wrote:
>> >> >>> >> The MSI was "re-added" on the x64( it was removed by Intel themself
>> >> >>> >> in
>> >> >>> >> the x64 ) but not enabled. It actually decreased performance and
>> >> >>> >> added
>> >> >>> >> a few lag spike so I decided not to enable it for this release
>> >> >>> >> until I
>> >> >>> >> or someone else found a way to make it work like it should
>> >> >>> >> (Something
>> >> >>> >> your little program didn't catch up because you've checked the
>> >> >>> >> 32-bit
>> >> >>> >> version wich I haven't test AT ALL.
>>
>> >> >>> >> On Apr 23, 8:14 pm, Espionage724 <[email protected]> wrote:
>> >> >>> >>> lol :p
>>
>> >> >>> >>> On Fri, Apr 23, 2010 at 11:10 PM, AngelicTears
>> >> >>> >>> <[email protected]>
>> >> >>> >>> wrote:
>> >> >>> >>> > lol, espi, im curious juz like u are, but i dont have much free
>> >> >>> >>> > time
>> >> >>> >>> > nowadays....
>> >> >>> >>> > there are certain different from my V1.1 though...
>> >> >>> >>> > ofcoz the names change, async thngy, and others mention in ur
>> >> >>> >>> > doc,
>> >> >>> >>> > but im
>> >> >>> >>> > not seeing the the Message Signaled Interrupt being enabled in
>> >> >>> >>> > Sigma
>> >> >>> >>> > 3....and some features that i need to find in depth (lol, in
>> >> >>> >>> > depth
>> >> >>> >>> > or word
>> >> >>> >>> > of the WEEK LOL)..
>>
>> >> >>> >>> > On Sat, Apr 24, 2010 at 8:00 AM, Espionage724
>> >> >>> >>> > <[email protected]>
>> >> >>> >>> > wrote:
>>
>> >> >>> >>> >> Well I probably would of missed the Score thing and the async
>> >> >>> >>> >> thing
>> >> >>> >>> >> :p
>> >> >>> >>> >> Plus i now know that such a program exists.
>>
>> >> >>> >>> >> Anyway, if it boosts performance for others, then I guess thats
>> >> >>> >>> >> cool,
>> >> >>> >>> >> I just wanted to know what was exactly changed to try to use it
>> >> >>> >>> >> on
>> >> >>> >>> >> my
>> >> >>> >>> >> XP MD.
>>
>> >> >>> >>> >> Also if I heard correctly, I think this actually might count as
>> >> >>> >>> >> a
>> >> >>> >>> >> driver by itself, which means it would of taken up that one
>> >> >>> >>> >> driver
>> >> >>> >>> >> spot we had.
>>
>> >> >>> >>> >> On Fri, Apr 23, 2010 at 7:30 PM, NeoDragon
>> >> >>> >>> >> <[email protected]>
>> >> >>> >>> >> wrote:
>> >> >>> >>> >> > Its only EC not EC 6, also this is the quick 32bit one I've
>> >> >>> >>> >> > did
>> >> >>> >>> >> > ;) .
>> >> >>> >>> >> > The one I sent you personally added another 2 function
>> >> >>> >>> >> > specially
>> >> >>> >>> >> > for
>> >> >>> >>> >> > your Device ID.
>>
>> >> >>> >>> >> > You used a program to actually check the changed things......
>> >> >>> >>> >> > -_-
>>
>> >> >>> >>> >> > On Apr 23, 3:36 pm, Espionage724 <[email protected]>
>> >> >>> >>> >> > wrote:
>> >> >>> >>> >> >> No deleted is red with a cross through it, and then next to
>> >> >>> >>> >> >> it
>> >> >>> >>> >> >> is the
>> >> >>> >>> >> >> changed character. Green is added.
>>
>> >> >>> >>> >> >> [i965GM1]
>> >> >>> >>> >> >> FeatureScore=EC 6
>>
>> >> >>> >>> >> >> On Apr 23, 6:35 pm, Espionage724 <[email protected]>
>> >> >>> >>> >> >> wrote:
>>
>> >> >>> >>> >> >> > Recommended to just download the .doc instead of trying to
>> >> >>> >>> >> >> > use
>> >> >>> >>> >> >> > google
>> >> >>> >>> >> >> > viewer or HTML to view.
>>
>> >> >>> >>> >> >> > Changes are in green, deleted is in red. Or maybe added is
>> >> >>> >>> >> >> > in
>> >> >>> >>> >> >> > green,
>> >> >>> >>> >> >> > idk
>>
>> >> >>> >>> >> >> > On Apr 23, 6:33 pm, Espionage724 <[email protected]>
>> >> >>> >>> >> >> > wrote:
>>
>> >> >>> >>> >> >> > > Differences are inside the DOC file of the 965 stock vs
>> >> >>> >>> >> >> > > Sigma 3
>> >> >>> >>> >> >> > > (x86)
>>
>> >> >>> >>> >> >> > > On Fri, Apr 23, 2010 at 6:07 PM, Espionage724
>> >> >>> >>> >> >> > > <[email protected]> wrote:
>> >> >>> >>> >> >> > > > In the x86 versions of the Sigma 3 and 965 package
>> >> >>> >>> >> >> > > > from
>> >> >>> >>> >> >> > > > intel,
>> >> >>> >>> >> >> > > > the
>> >> >>> >>> >> >> > > > only difference is
>>
>> >> >>> >>> >> >> > > > - Async option
>> >> >>> >>> >> >> > > > - Memory
>> >> >>> >>> >> >> > > > - Named drivers
>>
>> >> >>> >>> >> >> > > > theres a few other minor changes, I'll find em later
>>
>> >> >>> >>> >> >> > > > On Fri, Apr 23, 2010 at 5:52 PM, Espionage724
>> >> >>> >>> >> >> > > > <[email protected]> wrote:
>> >> >>> >>> >> >> > > >> Well i only quickly analyzed the INF but now I guess
>> >> >>> >>> >> >> > > >> ill
>> >> >>> >>> >> >> > > >> do a
>> >> >>> >>> >> >> > > >> more
>> >> >>> >>> >> >> > > >> indeph look :p
>>
>> >> >>> >>> >> >> > > >> On Fri, Apr 23, 2010 at 5:33 PM, NeoDragon
>> >> >>> >>> >> >> > > >> <[email protected]> wrote:
>> >> >>> >>> >> >> > > >>> As I said earlier , info on that won't be released
>> >> >>> >>> >> >> > > >>> to
>> >> >>> >>> >> >> > > >>> public
>> >> >>> >>> >> >> > > >>> just
>> >> >>> >>> >> >> > > >>> yet ;) . But, I'm kinda ashamed that you can't see
>> >> >>> >>> >> >> > > >>> what's
>> >> >>> >>> >> >> > > >>> changed by
>> >> >>> >>> >> >> > > >>> yourself.....
>>
>> >> >>> >>> >> >> > > >>> On Apr 23, 12:06 pm, Espionage724
>> >> >>> >>> >> >> > > >>> <[email protected]>
>> >> >>> >>> >> >> > > >>> wrote:
>> >> >>> >>> >> >> > > >>>> But wait? Nobody still never answered what was
>> >> >>> >>> >> >> > > >>>> changed
>> >> >>> >>> >> >> > > >>>> in the
>> >> >>> >>> >> >> > > >>>> INF lol.
>> >> >>> >>> >> >> > > >>>> because in theroy, 965 users could use Alpha
>> >> >>> >>> >> >> > > >>>> drivers
>> >> >>> >>> >> >> > > >>>> and still
>> >> >>> >>> >> >> > > >>>> get the
>> >> >>> >>> >> >> > > >>>> same performance as sigma 3.
>>
>> >> >>> >>> >> >> > > >>>> I'mma go find out for myself what Sigma 2 was based
>> >> >>> >>> >> >> > > >>>> on
>> >> >>> >>> >> >> > > >>>> here...
>>
>> >> >>> >>> >> >> > > >>>> On Fri, Apr 23, 2010 at 1:00 PM, NeoDragon
>> >> >>> >>> >> >> > > >>>> <[email protected]> wrote:
>> >> >>> >>> >> >> > > >>>> > @Gerard : These are 965 Drivers.... I told people
>> >> >>> >>> >> >> > > >>>> > that they
>> >> >>> >>> >> >> > > >>>> > might
>> >> >>> >>> >> >> > > >>>> > wanna try, but It's not a 100% sure that you're
>> >> >>> >>> >> >> > > >>>> > gonna
>> >> >>> >>> >> >> > > >>>> > be
>> >> >>> >>> >> >> > > >>>> > able to
>> >> >>> >>> >> >> > > >>>> > install it under the 950 ( or for the matter get
>> >> >>> >>> >> >> > > >>>> > all
>> >> >>> >>> >> >> > > >>>> > the
>> >> >>> >>> >> >> > > >>>> > tweaks )
>>
>> >> >>> >>> >> >> > > >>>> > @DanielPk: Play with the 3DSettings in the intel
>> >> >>> >>> >> >> > > >>>> > control
>> >> >>> >>> >> >> > > >>>> > Panel. I
>> >> >>> >>> >> >> > > >>>> > found that using the "Driver memory footprint" in
>> >> >>> >>> >> >> > > >>>> > low
>> >> >>> >>> >> >> > > >>>> > usually gives
>> >> >>> >>> >> >> > > >>>> > you a good boost for opengl . Might wanna try
>> >> >>> >>> >> >> > > >>>> > putting
>> >> >>> >>> >> >> > > >>>> > Asynchronous on
>> >> >>> >>> >> >> > > >>>> > ( V-Sync ) wich should help quite a bit too.
>>
>> >> >>> >>> >> >> > > >>>> > On Apr 23, 7:25 am, DanielPK
>> >> >>> >>> >> >> > > >>>> > <[email protected]>
>> >> >>> >>> >> >> > > >>>> > wrote:
>> >> >>> >>> >> >> > > >>>> >> @Irony:
>>
>> >> >>> >>> >> >> > > >>>> >> bro, i manage the site, and the links are
>> >> >>> >>> >> >> > > >>>> >> UPDATED "i
>>
>> ...
>>
>> read more »
>
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