playah if u have the 945gm chipset, u will be able to use 3gb only.
Even windows will see the rest tho. I have 4gb too.

On Jan 1, 1:21 pm, PL4YaH <[email protected]> wrote:
> Ahhh...I can't wait for my 2GB sticks.
>
> Gonna get myself a 4GB RAM ^_^
>
> On Jan 1, 4:16 am, Derp <[email protected]> wrote:
>
> > No idea. Never played Sims 3.
>
> > On Jan 1, 6:15 am, PL4YaH <[email protected]> wrote:
>
> > > Awesome. I should've not deleted Fallout 3 so I can try this on it.
>
> > > BTW Derp any configurations for The Sims 3 to make it perform better?
> > > I all ready got the latest patch.
>
> > > On Jan 1, 4:12 am, Derp <[email protected]> wrote:
>
> > > > You copy & paste it into Swiftshader.ini
>
> > > > On Jan 1, 6:10 am, PL4YaH <[email protected]> wrote:
>
> > > > > Awesome, Thanks. Do I copy paste the whole thing or...?
>
> > > > > On Jan 1, 3:38 am, Derp <[email protected]> wrote:
>
> > > > > > [Capabilities]
> > > > > > PixelShaderVersion=20
> > > > > > VertexShaderVersion=20
> > > > > > TextureMemory=256
> > > > > > Identifier=0
> > > > > > +If a game  requires Shader model 2 as minimun requirements Pixel/
> > > > > > Vertex version should be 2.0 in order to make it lighter for the
> > > > > > calculations of the Shader model
> > > > > > [Caches]
> > > > > > VertexRoutineCacheSize=1024
> > > > > > PixelRoutineCacheSize=1024
> > > > > > SetupRoutineCacheSize=1024
> > > > > > VertexCacheSize=256
> > > > > > +Cache should be not higher, not lower than 1/8 of  the available 
> > > > > > ram
> > > > > > 2GB RAM / 8 equal 256
> > > > > > [Quality]
> > > > > > TextureSampleQuality=1
> > > > > > MipmapQuality=0
> > > > > > PerspectiveCorrection=0
> > > > > > TranscendentalPrecision=0
> > > > > > TransparencyAntialiasing=0
> > > > > > +these options require more processing, to cancle the instruction
> > > > > > with
> > > > > > the 0 value increases the performance, in the case of texture sample
> > > > > > the difference between 1 and 0 visually is huge but in terms of
> > > > > > performance is hardly notociable.
> > > > > > [Processor]
> > > > > > ThreadCount=2
> > > > > > EnableSSE3=1
> > > > > > EnableSSSE3=1
> > > > > > EnableSSE4_1=1
> > > > > > +threadcount number of cores
> > > > > > +SSE are instructions of the CPU depending on the model and the
> > > > > > capabilities.
> > > > > > [Optimization]
> > > > > > OptimizationPass1=1
> > > > > > OptimizationPass2=1
> > > > > > OptimizationPass3=1
> > > > > > OptimizationPass4=1
> > > > > > OptimizationPass5=1
> > > > > > OptimizationPass6=1
> > > > > > OptimizationPass7=1
> > > > > > OptimizationPass8=1
> > > > > > OptimizationPass9=1
> > > > > > OptimizationPass10=1
> > > > > > +Didnt notice a change in my tests changing optimizationpass
> > > > > > [Testing]
> > > > > > DisableServer=0
> > > > > > ForceWindowed=0
> > > > > > ComplementaryDepthBuffer=0
> > > > > > PostBlendSRGB=0
> > > > > > ExactColorRounding=0
> > > > > > DisableAlphaMode=0
> > > > > > Disable10BitMode=0
> > > > > > FrameBufferAPI=0
> > > > > > Precache=1
> > > > > > ShadowMapping=0
> > > > > > +Precache may increase the performance since its meant to PRE LOAD
> > > > > > [LastModified]
> > > > > > Time=1291574970
>
> > > > > > On Jan 1, 4:39 am, Addy <[email protected]> wrote:
>
> > > > > > >  I Need mad beast config of swiftshader 3 please post it
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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