Dear Ytai I am currently developing a game and i hope i can use IOIO OTG along with my game. My Game is developed using LibGdx. However i got a bit confussion when setting up the project. As you know, LibGdx Android application requires us to extend com.badlogic.gdx.backends.android.AndroidApplication class while IOIO Otg require us to extend ioio.lib.util.android.IOIOActivity class. I have several questions related to my case :
1. I've copy and paste IOIO dependencies from HelloIOIO project's gradle to my LibGdx gradle and synced it. Although I can get ioio.lib.util.* package (core IOIO libraries-platform independent), I can't find ioio.lib.util.android.* package (IOIO application framework - platform dependent). I've repeat syncing it many times but the problem still occurs. How to solve it ? 2. If someday I finally can get the ioio.lib.util.android.* package (IOIO application framework), how to combine both framework (LibGdx and IOIO) ? How to extend both classes ? 3. If it is hard to combine both class or I still have a problem with the IOIO applicatoin framework packages, would you like to give me a litle complete example how to implement IOIOLibrary core class so it can get the same functionality as the IOIO application framework. I've read this section ( https://github.com/ytai/ioio/wiki/IOIOLib-Core-API#appendix-explicit-creation-connection-and-disconnection) but i can't get a complete code / pseudo code how to implement it. FYI : LibGdx has it's own game loop function named "render()" and LibGdx has it's own "setup" function called "setup()" Thanks .. -- You received this message because you are subscribed to the Google Groups "ioio-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/ioio-users. For more options, visit https://groups.google.com/d/optout.
