Dear Ytai

I am currently developing a game and i hope i can use IOIO OTG along with 
my game. My Game is developed using LibGdx. However i got a bit confussion 
when setting up the project. As you know, LibGdx Android application 
requires us to extend com.badlogic.gdx.backends.android.AndroidApplication 
class while IOIO Otg require us to extend ioio.lib.util.android.IOIOActivity 
class. I have several questions related to my case :

   1. I've copy and paste IOIO dependencies from HelloIOIO project's gradle 
   to my LibGdx gradle and synced it. Although I can get ioio.lib.util.* 
   package (core IOIO libraries-platform independent), I can't find 
   ioio.lib.util.android.* package (IOIO application framework - platform 
   dependent). I've repeat syncing it many times but the problem still occurs. 
   How to solve it ?
   2. If someday I finally can get the ioio.lib.util.android.* package 
   (IOIO application framework), how to combine both framework (LibGdx and 
   IOIO) ? How to extend both classes ?
   3. If it is hard to combine both class or I still have a problem with 
   the IOIO applicatoin framework packages, would you like to give me a litle 
   complete example how to implement IOIOLibrary core class so it can get the 
   same functionality as the IOIO application framework. I've read this 
   section (
   
https://github.com/ytai/ioio/wiki/IOIOLib-Core-API#appendix-explicit-creation-connection-and-disconnection)
 
   but i can't get a complete code / pseudo code how to implement it. FYI : 
   LibGdx has it's own game loop function named "render()" and LibGdx has 
   it's own "setup" function called "setup()"

Thanks ..



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