so guys let me see if i understand this correctly. I CAN design an app on windows using web app software? Then I CAN take my already made web app to a MAC and use Phone Gap to transform it into a native app that could be placed on the app store?
If this is right, what is the best web app to use for such a simple app? Remember guys my app has no interactivity besides clicking next to go to the next page or chapter. It's as simple as a web page in function. On Nov 10, 11:26 am, Chris Collett <[email protected]> wrote: > That's very cool. Did you design it? I'd be interested to see what they are > using for the cart application. > > On Tue, Nov 10, 2009 at 2:09 PM, Remi Grumeau <[email protected]>wrote: > > > Check outhttp://www.armaniexchange.com/mobile.do > > <http://www.armaniexchange.com/mobile.do>E-commerce mobile website with > > online payment :) > > > On Tue, Nov 10, 2009 at 20:00, Daniel Larkin <[email protected]>wrote: > > >> Remi makes a very interesting point about using a html5 local storage > >> and the prepaid login area. It may or may not be suitable for the > >> original poster, but I could certainly imagine a scenario where you > >> offer an iPhone ( and lets not forget Android, Palm Pre, etc) webapp > >> experience where a person could read the first 2 or 3 chapters free > >> and then have to pay to get the remainder in the secured logged in > >> area (without advertising). However, I'm not clear how you could make > >> this payment/transaction a "good or impulsive" user experience on the > >> phone itself? What we need is something like an IUI themed paypal page > >> after the user clicks on the "Buy-it Now" button within the webapp. > >> Not sure how well it would work? Anybody have any thoughts? > > >> The key point for the original poster is that developing such a webapp > >> would probably only take a few days at most, and then you could > >> subsequently develop a native app. > > >> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau <[email protected]> > >> wrote: > >> > Actually yes, you're in the wrong group if you're seeking native app > >> > development tips 'n tricks :) > >> > If i understood well, what you want to create is a bundle PDF reader+ > >> one > >> > PDF file. All in one app > >> > People will have to download it by the AppStore anyhow ,and an app > 6 > >> mb > >> > can't be downloaded by 3G but needs wifi or connected to iTunes. This is > >> not > >> > true with web-based app. Also, you can create a prepaid personnal > >> account > >> > access on a mobile website. Advantage ? More than 1000 bucks not to > >> spend > >> > (get an Apple Dev ID + Mac) and the ability to make a standard web > >> access > >> > also. iUi + Google App Engine can now provide offline re-access too. > >> > You should also know that each appstore validation procedure can take > >> more > >> > than 3 weeks, each time. > > >> > On Tue, Nov 10, 2009 at 17:27, Corey Loving <[email protected]> > >> wrote: > > >> >> Thanks guys, now I understand the difference. I want to do a native > >> >> app then because I want to sell my book on the app store. I understand > >> >> I need a mac for that. > > >> >> Remi, what I want to do is just make a SUPER simple app. I want to > >> >> turn my book into an app so readers can have it on the go without > >> >> needing the internet to read it. It's simple, you click the app, you > >> >> get chapters to select from, you select a chapter, read a page, click > >> >> next to go to the next page. I've already seen it done a few times. Im > >> >> guessing the only coding I would need to know is how to make it so > >> >> the reader clicks Next to go to the next page, or chapter. > > >> >> Also, I just realized this is a web dev group, so am i in the wrong > >> >> place guys? > > >> >> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote: > >> >> > Humm ... in a more technical way, a web app is of course web-based, > >> >> > using > >> >> > web languages (HTML, CSS, Javascript, PHP, ASP, Perl, Ruby, ...). So > >> you > >> >> > have an instant updates, you don't need a mac to develop it, you have > >> to > >> >> > go > >> >> > throw the appstore validation program and fees, can manage your > >> >> > "website" by > >> >> > a CMS, etc ... > > >> >> > A native application is coded in ObjectiveC, need a mac because the > >> SDK > >> >> > in > >> >> > available for MacOS X only, but provides you access to all native > >> >> > components > >> >> > of the phone and datas stored in it (camera, accelerometer, calendar > >> but > >> >> > also emails, photos, videos, address book, ...). > > >> >> > GPS and Geolocalisation is another story since it's provided also wit > >> >> > HTML > >> >> > 5. > > >> >> > If you have no C++ or Java or Objective C skills, go web > >> >> > If you don't need native components features, go web > >> >> > If you need to be present in the AppStore due to marketing reason, go > >> >> > app > >> >> > If you need to use the camera, stored datas, ... go app > > >> >> > My 0,02 $ > > >> >> > and if you really don't know, explain us what is your project and > >> >> > perhaps we > >> >> > can help you to make the right decision > > >> >> > On Tue, Nov 10, 2009 at 15:37, Peter Jennings <[email protected]> > >> >> > wrote: > > >> >> > > On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving <[email protected]> > >> >> > > wrote: > > >> >> > >> Guys what exactly is the different between a iphone web app and a > >> >> > >> iphone app on the istore? I keep seeing this on the sites you guys > >> >> > >> sent me, but i dont understand. > > >> >> > > A web app is a web site formatted to look good on the iPhone or > >> iPod. > >> >> > > In > >> >> > > general they are free. They are not listed in the iStore, but they > >> are > >> >> > > listed in Apple's webapp directory. Usually they only run when > >> >> > > connected to > >> >> > > the internet, but they can be designed to run without a connection. > >> >> > > They > >> >> > > often contain advertising, sometimes for istore apps which aren't > >> free > >> >> > > and > >> >> > > have more functionality. > > >> >> > > An iPhone app in the istore is a program that runs on the iPhone or > >> >> > > iPod. > >> >> > > They can be free or sold for anywhere between $0.99 and $999.99. > >> >> > > Usually > >> >> > > they run offline but many apps require a connection for data that > >> >> > > changes or > >> >> > > social media interaction. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. 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