Actually yes, you're in the wrong group if you're seeking native app
development tips 'n tricks :)
If i understood well, what you want to create is a bundle PDF reader+ one
PDF file. All in one app

People will have to download it by the AppStore anyhow ,and an app > 6 mb
can't be downloaded by 3G but needs wifi or connected to iTunes. This is not
true with web-based app. Also, you can create a prepaid personnal account
access on a mobile website. Advantage ? More than 1000 bucks not to spend
(get an Apple Dev ID + Mac) and the ability to make a standard web access
also. iUi + Google App Engine can now provide offline re-access too.

You should also know that each appstore validation procedure can take more
than 3 weeks, each time.

On Tue, Nov 10, 2009 at 17:27, Corey Loving <[email protected]> wrote:

>
> Thanks guys, now I understand the difference. I want to do a native
> app then because I want to sell my book on the app store. I understand
> I need a mac for that.
>
> Remi, what I want to do is just make a SUPER simple app. I want to
> turn my book into an app so readers can have it on the go without
> needing the internet to read it. It's simple, you click the app, you
> get chapters to select from, you select a chapter, read a page, click
> next to go to the next page. I've already seen it done a few times. Im
> guessing the only coding  I would need to know is how to make it so
> the reader clicks Next to go to the next page, or chapter.
>
> Also, I just realized this is a web dev group, so am i in the wrong
> place guys?
>
> On Nov 10, 7:09 am, Remi Grumeau <[email protected]> wrote:
> > Humm ... in a more technical way, a web app is of course web-based, using
> > web languages (HTML, CSS, Javascript, PHP, ASP, Perl, Ruby, ...). So you
> > have an instant updates, you don't need a mac to develop it, you have to
> go
> > throw the appstore validation program and fees, can manage your "website"
> by
> > a CMS, etc ...
> >
> > A native application is coded in ObjectiveC, need a mac because the SDK
> in
> > available for MacOS X only, but provides you access to all native
> components
> > of the phone and datas stored in it (camera, accelerometer, calendar but
> > also emails, photos, videos, address book, ...).
> >
> > GPS and Geolocalisation is another story since it's provided also wit
> HTML
> > 5.
> >
> > If you have no C++ or Java or Objective C skills, go web
> > If you don't need native components features, go web
> > If you need to be present in the AppStore due to marketing reason, go app
> > If you need to use the camera, stored datas, ... go app
> >
> > My 0,02 $
> >
> > and if you really don't know, explain us what is your project and perhaps
> we
> > can help you to make the right decision
> >
> > On Tue, Nov 10, 2009 at 15:37, Peter Jennings <[email protected]>
> wrote:
> >
> > > On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving <[email protected]>
> wrote:
> >
> > >> Guys what exactly is the different between a iphone web app and a
> > >> iphone app on the istore? I keep seeing this on the sites you guys
> > >> sent me, but i dont understand.
> >
> > > A web app is a web site formatted to look good on the iPhone or iPod.
> In
> > > general they are free. They are not listed in the iStore, but they are
> > > listed in Apple's webapp directory. Usually they only run when
> connected to
> > > the internet, but they can be designed to run without a connection.
> They
> > > often contain advertising, sometimes for istore apps which aren't free
> and
> > > have more functionality.
> >
> > > An iPhone app in the istore is a program that runs on the iPhone or
> iPod.
> > > They can be free or sold for anywhere between $0.99 and $999.99.
> Usually
> > > they run offline but many apps require a connection for data that
> changes or
> > > social media interaction.
>
> >
>

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