I don’t oppose more help! :)

 

Something like that, but that works better if you’re setting it up as a table to begin with rather than adding nodes.

I was hoping there was a way to set it for this:

 

modtree["addbranch-1"] = "MODULES"

 

From: Andrew Robinson
Sent: Friday, December 3, 2021 8:15 PM
To: IUP discussion list.
Cc: IUP discussion list.
Subject: Re: [Iup-users] How do you get Flat controls to work in Lua?

 

I'm probably going to get in trouble for butting into someone else's conversation, but do you mean something like this:

 

    {

      "Red","Orange","Yellow","Green","Blue","Purple";

      branchname = "COLOR"

      leafname = "yellow", titlefont = "Courier, Bold, 14"

    };

 

On 2021-12-03 at 4:38 PM, Kaz F <kaz.fox...@gmail.com> wrote:

What I meant was, is it possible to set the style during the same step as creation, like how one can create a button that has bold text with this code:

 

iup.button{title = ”button”, fontstyle = "Bold"}

 

I’m guessing not, since the code format for creating a branch is different from creating a button, but I figured I might as well ask.

 

 

 

From: Antonio Scuri
Sent: Friday, December 3, 2021 7:57 AM
To: IUP discussion list.
Subject: Re: [Iup-users] How do you get Flat controls to work in Lua?

 

  What do you mean? I run your code and this is the result:

 

 

  It is bold...

 

Best,

Scuri

 

 

Em qui., 25 de nov. de 2021 às 02:51, Kaz F <kaz.fox...@gmail.com> escreveu:

I was able to get the following code to work, but is there a way to set the “ICONS” branch to display in bold text when the branch is created?

 

--CODE------------------------------------------------

require("iuplua")

 

local tree = iup.flattree{rastersize="400x500"}

 

tree["addbranch-1"] = "ICONS" -- add root node

tree:SetNodeAttributes(0,{titlefontstyle = "Bold"}) --make root node bold.

 

local tlist = {

    {

      "Red","Orange","Yellow","Green","Blue","Purple";

      branchname = "COLOR"

    };

    {

      "Ranged","Melee","Summon","Heal";

      branchname = "POWERS"

    };

}

iup.TreeAddNodes(tree, tlist)

 

local testdlg = iup.dialog{iup.vbox{tree;ncmargin = "25 x 25"}; title = "Test Window"}

testdlg:showxy(iup.CENTER, iup.CENTER)

 

if (iup.MainLoopLevel()==0) then

    iup.MainLoop()

end

 

From: Ola Zetterqvist
Sent: Saturday, November 20, 2021 9:58 AM
To: iup-users@lists.sourceforge.net
Subject: Re: [Iup-users] How do you get Flat controls to work in Lua?

 

Thanks for the clarification, I needed that.  

Best,

Ola Zetterqvist

 

 

Den 2021-11-20 kl. 14:40, skrev Antonio Scuri:

  One very important difference between IupTree andIpFlatTre is that the flat version does not include a default root node. That's why the solution proposed by Ola works.

 

  Regarding the error in Lua this can be done:

 

--tree.ADDBRANCH-1 = "NFL";     -- Error in lua

tree["ADDBRANCH-1"] = "NFL";

 

Best,

Scuri

 

 

Em sáb., 20 de nov. de 2021 às 08:33, Ola Zetterqvist <o...@zetterqvist.nu> escreveu:

Hello,

Have found a solution that works.
Used flattree in C and it has worked,  where "ADDBRANCH-1" is used for the first node but lua does not understand the syntax, one must use

iup.SetAttribute(tree, "ADDBRANCH-1", "Lua tree");

require("iuplua")
tree = iup.flattree{}

local dlg = iup.dialog{tree; size = "200x150",title = "Test Window"}

iup.SetAttribute(tree, "ADDBRANCH-1", "Lua tree");

--tree.ADDBRANCH-1 = "NFL";     -- Error in lua

tree.TITLE ="Test tree"         -- Change "Lua tree" title
tree.ADDBRANCH0 = "AFC";
tree.ADDBRANCH1 = "EAST";
tree.ADDLEAF2 = "Patriots";
tree.ADDLEAF3 = "Bills";
tree.ADDLEAF4 = "Jets";
tree.ADDLEAF5 = "Dolphins";
tree.INSERTBRANCH2 = "North";
tree.ADDLEAF7 = "Ravens";
tree.ADDLEAF8 = "Steelers";
tree.ADDLEAF9 = "Browns";
tree.ADDLEAF10 = "Bengals";

dlg:map()
dlg:showxy(iup.CENTER, iup.CENTER)

if (iup.MainLoopLevel()==0) then
    iup.MainLoop()
end

 

 

Best,

Ola Zetterqvist

 

 

Den 2021-11-20 kl. 08:24, skrev Kaz F:

Hello,
I can’t figure out how to get iup.flattree to work and couldn’t find any examples in Lua.
I can get iup.tree to work just fine, but changing it to iup.flattree leaves me with an empty square in my dialog.
Is there an additional “require” that I’m missing?
Thanks,
Kaz

 

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