I monitor conversations here because I presume that if someone brings up an issue, no matter how simple or complicated, that I will have the same issue unless I pay attention to what it being said. I think one of my problems with this particular conversation is the terminology. I'm not sure if when you are saying "nodes" that you really mean "leaves". Looking at the documentation for setting font style, I see TITLEFONTSTYLEid is used for nodes and titlefont for leaves. I'm too busy to experiment with IupTree at this time, and I have no experience (yet) with IupTree, so I want to understand this before I do.
On 2021-12-03 at 8:59 PM, Kaz F <kaz.fox...@gmail.com> wrote: I don’t oppose more help! :) Something like that, but that works better if you’re setting it up as a table to begin with rather than adding nodes. I was hoping there was a way to set it for this: modtree["addbranch-1"] = "MODULES" From: Andrew Robinson Sent: Friday, December 3, 2021 8:15 PM To: IUP discussion list. Cc: IUP discussion list. Subject: Re: [Iup-users] How do you get Flat controls to work in Lua? I'm probably going to get in trouble for butting into someone else's conversation, but do you mean something like this: { "Red","Orange","Yellow","Green","Blue","Purple"; branchname = "COLOR" leafname = "yellow", titlefont = "Courier, Bold, 14" }; On 2021-12-03 at 4:38 PM, Kaz F <kaz.fox...@gmail.com> wrote: What I meant was, is it possible to set the style during the same step as creation, like how one can create a button that has bold text with this code: iup.button{title = ”button”, fontstyle = "Bold"} I’m guessing not, since the code format for creating a branch is different from creating a button, but I figured I might as well ask. From: Antonio Scuri Sent: Friday, December 3, 2021 7:57 AM To: IUP discussion list. Subject: Re: [Iup-users] How do you get Flat controls to work in Lua? What do you mean? I run your code and this is the result: It is bold... Best, Scuri Em qui., 25 de nov. de 2021 às 02:51, Kaz F <kaz.fox...@gmail.com> escreveu: I was able to get the following code to work, but is there a way to set the “ICONS” branch to display in bold text when the branch is created? --CODE------------------------------------------------ require("iuplua") local tree = iup.flattree{rastersize="400x500"} tree["addbranch-1"] = "ICONS" -- add root node tree:SetNodeAttributes(0,{titlefontstyle = "Bold"}) --make root node bold. local tlist = { { "Red","Orange","Yellow","Green","Blue","Purple"; branchname = "COLOR" }; { "Ranged","Melee","Summon","Heal"; branchname = "POWERS" }; } iup.TreeAddNodes(tree, tlist) local testdlg = iup.dialog{iup.vbox{tree;ncmargin = "25 x 25"}; title = "Test Window"} testdlg:showxy(iup.CENTER, iup.CENTER) if (iup.MainLoopLevel()==0) then iup.MainLoop() end From: Ola Zetterqvist Sent: Saturday, November 20, 2021 9:58 AM To: iup-users@lists.sourceforge.net Subject: Re: [Iup-users] How do you get Flat controls to work in Lua? Thanks for the clarification, I needed that. Best, Ola Zetterqvist Den 2021-11-20 kl. 14:40, skrev Antonio Scuri: One very important difference between IupTree andIpFlatTre is that the flat version does not include a default root node. That's why the solution proposed by Ola works. Regarding the error in Lua this can be done: --tree.ADDBRANCH-1 = "NFL"; -- Error in lua tree["ADDBRANCH-1"] = "NFL"; Best, Scuri Em sáb., 20 de nov. de 2021 às 08:33, Ola Zetterqvist <o...@zetterqvist.nu> escreveu: Hello, Have found a solution that works. Used flattree in C and it has worked, where "ADDBRANCH-1" is used for the first node but lua does not understand the syntax, one must use iup.SetAttribute(tree, "ADDBRANCH-1", "Lua tree"); require("iuplua") tree = iup.flattree{} local dlg = iup.dialog{tree; size = "200x150",title = "Test Window"} iup.SetAttribute(tree, "ADDBRANCH-1", "Lua tree"); --tree.ADDBRANCH-1 = "NFL"; -- Error in lua tree.TITLE ="Test tree" -- Change "Lua tree" title tree.ADDBRANCH0 = "AFC"; tree.ADDBRANCH1 = "EAST"; tree.ADDLEAF2 = "Patriots"; tree.ADDLEAF3 = "Bills"; tree.ADDLEAF4 = "Jets"; tree.ADDLEAF5 = "Dolphins"; tree.INSERTBRANCH2 = "North"; tree.ADDLEAF7 = "Ravens"; tree.ADDLEAF8 = "Steelers"; tree.ADDLEAF9 = "Browns"; tree.ADDLEAF10 = "Bengals"; dlg:map() dlg:showxy(iup.CENTER, iup.CENTER) if (iup.MainLoopLevel()==0) then iup.MainLoop() end Best, Ola Zetterqvist Den 2021-11-20 kl. 08:24, skrev Kaz F: Hello, I can’t figure out how to get iup.flattree to work and couldn’t find any examples in Lua. I can get iup.tree to work just fine, but changing it to iup.flattree leaves me with an empty square in my dialog. Is there an additional “require” that I’m missing? Thanks, Kaz Iup-users mailing list Iup-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/iup-users _______________________________________________ Iup-users mailing list Iup-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/iup-users
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