Does anyone have a recommended way of depicting crude looking terrain with
Java3D.
I've tried an indexTriangleStripArray but I'm having problems defining the
normals for each coordinate.
I've also tried to use GeometryInfo. I get an error when I use
GeometryInfo.TRIANGLE_STRIP_ARRAY as a parameter in the constructor,
apparently it only excepts GeometryInfo.POLYGON_ARRAY is this a feature not
implemented?
Thanks in advance
Duke
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