Does anyone have a recommended way of depicting crude looking terrain with
Java3D.

I've tried an indexTriangleStripArray but I'm having problems defining the
normals for each coordinate.

I've also tried to use GeometryInfo. I get an error when I use
GeometryInfo.TRIANGLE_STRIP_ARRAY as a parameter in the constructor,
apparently it only excepts GeometryInfo.POLYGON_ARRAY is this a feature not
implemented?

Thanks in advance

Duke

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to