I would guess that your scene radius is large but the cubes are small
and that the artifacts are caused by reaching the limit of your Z-buffer
resolution.  Try reducing the active radius of your scene or camera.

--
Ellery Chan <[EMAIL PROTECTED]>

----- Original Message -----
From: Patrick van Bergen <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 04, 1999 7:21 AM
Subject: [JAVA3D] Strange waves in my cubes


> Hai there,
>
> I am building an application that contains a number of rounded cubes.
When
> these cubes overlap eachother I get these strange 'waving' effects,
that can
> best be explained by looking at the attached picture. I say waving
because
> triangular waves go through the sides of the cube when I zoom in and
out of
> the objects.
>
> I tried changing some of the renderingattributes of the appearance
without
> much effect.
>
> Has anyone seen such an effect before? I am not doing anything special
here.
>

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