The one thing Maya's particle system should do well is smoke. I personally
have never tried it. (I've been looking at particles for fluid flow
simulation, which doesn't seem possible at present)
But smoke should be doable : )
-----Original Message-----
From: Matthew Flagg [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, February 02, 2000 10:33 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Smoke
Hey everyone,
Does any one have any idea how to make smoke? I want to animate
things like a fire or vehicle exhaust. I thought maybe some kind of
derivative of fog but it would have to work in reverse. In other words it
thicker near the origin and fades as it gets farther. I don't think fog
would really work but that is the best I could come up with at the moment.
Any ideas? Thanks.
Matthew Flagg
Java Programmer
Enterprise Computer Systems, Inc.
Greenville, SC
[EMAIL PROTECTED]
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