As an example, to manipulate an arm with hand and fingers, you might set up
your tree like this:

armTG
|__armShape
|__handTG
   |__handShape
   |__thumbTG
   |  |__thumbShape
   |__fingerTG1
   |  |__fingerShape1
   |__fingerTG2
   |  |__fingerShape2
   |__fingerTG3
   |  |__fingerShape3
   |__fingerTG4
      |__fingerShape4

Any individual finger can be moved by the TG directly above it, the whole
hand can be moved via handTG and the entire arm can be moved through armTG.

-----Original Message-----
From: Drakein of EiT [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, May 09, 2000 1:14 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] rotationInterpolator


I'm curious to how to go about this too.  Actually, I just need to define
some animations in advance that will move parts of a model to appropriate
positions.  For instance, an animation of a figure taking two steps to be
looped as the animation for walking.

Is it possible to some how "group" different shapes together, so that they
can be moved as one body, but still retain the ability to select one of the
shapes to move for an animation?  Or is there some easy principle that both
Luigi and I are over looking?

Thanks
-Drakein-

Luigi <[EMAIL PROTECTED]> Wrote:
>Hello all.
>I have a problem with the animations.
>I want to animate a robot arm with for example 3 articulations. When i
>push a button i want to rotate one of this articulations a number of
>grades in the axis i choose. How i can do that?

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to