Hi Mark,

At 17:53 08.09.00 , you wrote:
>Questions:
>(1)  How would I move that "viewer's head" to lets say
>somewhere in positive x (y=0,z=0) looking in the
>negative x direction? or vice versa, neg x looking in
>pos x...

I had this problem too, a while back, and found the same
solution others have suggested. I have implemented it in
a viewer which works the way I like it to, with Swing GUI
controls to determine where my 'head' is and which way
it is looking.

The code is at: www.smotricz.com/Java3D/
and most of the navigation work is done in Nav3D (this
is the GUI) and WorldView. Compile the stuff and run
it, you'll see and hopefully you'll like it. I haven't been working
on this for a while so I've kind of forgotten how it all works, but
it should give you a framework to build on.

My apologies for the quality of the scene and the code. I am
only just starting with this stuff too. I just happen to have
started with a problem similar to yours.

-Carl-

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