I think we all need to organize into a really solid unified effort. As my
following post will explain, I'm ready if there is enough serious support.
----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 02, 2000 8:59 AM
Subject: Re: [JAVA3D] Everquest
> Ok, obviously there is huge interest in writing MMORPG games in Java
> 3D. I've received a few direct emails about this already (over and
> above the people I've already been communicating with about such
> worlds).
>
> Before we spam the Java 3D mailing list to death with our ideas let's
> organize and we can do our own mailing list (although it wouldn't
> surprise me if 90% of the J3D mailing list is interested in doing this).
>
> Send me direct emails and I'll compile a list of us. We can then start
> kicking around design ideas. I can host some webpages for this on my
> server if that will help. I don't know if any of you have seen "World
> Forge" that has been trying to do this using C. They've been trying for
> a long time (obviously design by committee is slow and has it's
> drawbacks).
>
> Since we are each likely to have our own priorities and ideas about how
> such a world should function I propose that our goal be to develop
> common code designs (like actors, terrain generators, collision
> detection routines, etc) that will be publicly posted. We can then each
> customize these to produce the games we individually wish to make. So
> let's not fight too much about specific details but rather solve the
> basic problems common to all our designs.
>
> I did create my own paper and pencil set of rules for FRPing in the
> early 80s but that has nothing to do with my company (Starfire
> Research). My company name originally came from my interest in
> sub-atomic nuclear physics back in the mid 70s. My company since then
> has been primarily software development and desktop support (with some
> custom building of PCs).
>
> So let's take this to our own list before Sun and the others get irate
> at us swamping this mailing list.
>
> - John Wright
> Starfire Research
>
>
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