I'm new to shading and can't get Gouraud shading to work with a
TriangleArray.
I've added lighting, have set default ColoringAttributes and Material in the
Appearance, and have enabled and set coordinates and normals in the
geometry.
I'm still getting flat shaded triangles. Other than this lack of Gouraud
shading,
the image appears OK. I'd appreciate any tips or pointers to example code.
Thanks,
Jim Robertson

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