Siau, I'd say most of us use "picking" to do collision detection. - John Wright Starfire Research > Siau Tan Long wrote: > > Is collision detection fully functional in beta2? > Is there any other ways to implement collision detection in J3D? > Thanks. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] Collision Detection in J3D 1.2.1 beta2 Siau Tan Long
- [JAVA3D] Projection Matrix John Wright
- [JAVA3D] Projection Matrix Blaine Alex Bell
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2 Kelvin Chung
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 be... Siau Tan Long
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2 Kelvin Chung
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 be... Siau Tan Long
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2 Kelvin Chung
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 be... Siau Tan Long
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2 Kelvin Chung
- Re: [JAVA3D] Collision Detection in J3D 1.2.1 be... Siau Tan Long
- Re: [JAVA3D] Collision Detection in J3D 1.2.... Siau Tan Long