Nathan,

How much memory do you have on your video card?  ONE 4096x4096 texture
could be 64 Meg (depending on the color depth you are using).  I doubt
this has anything to do with Java 3D.

- John Wright
Starfire Research

Nathan Bower wrote:
>
> Hello everybody,
>
> I am texturing a triangle strip array with a standard jpeg image. Renders
> fine when using any (2^n) resolution upto and including 2048 * 2048, however
> it does not work with 4096 * 4096.
>
> Has anyone else had this problem? Is it a simple restriction of java-3d, or
> is there a work around?
>
> Thank you very much for your time,
>
> Nathan
>
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