I think you are absouloutly right, after some delving into the information
on my graphics card (TNT-2-m64) I discovered that the maximum texture
resolution is 2048 by 2048.

Has anyone used a resolution of 4096 by 4096 successfully before? What
graphics card were they using?

Thanks for the help anyway,

Nathan

----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, March 15, 2001 5:00 PM
Subject: Re: [JAVA3D] Maximum texture size


> Nathan,
>
> How much memory do you have on your video card?  ONE 4096x4096 texture
> could be 64 Meg (depending on the color depth you are using).  I doubt
> this has anything to do with Java 3D.
>
> - John Wright
> Starfire Research
>
> Nathan Bower wrote:
> >
> > Hello everybody,
> >
> > I am texturing a triangle strip array with a standard jpeg image.
Renders
> > fine when using any (2^n) resolution upto and including 2048 * 2048,
however
> > it does not work with 4096 * 4096.
> >
> > Has anyone else had this problem? Is it a simple restriction of java-3d,
or
> > is there a work around?
> >
> > Thank you very much for your time,
> >
> > Nathan
> >
> >
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>
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