I've just spoken to Mike again and given him the news about DirectX not working on NT (thanks to everyone here). He was using Java3D 1.2 so I've suggested he now tries OpenGL 1.2.1. Again I look forward to a detailed report (here) from Mike either way. -John- John Wright wrote: > John, good luck to Mike (he's going to need it). From what I've seen to > support Java 3D on WinNT your best/only shot is with OpenGL (and the PC > had better have a decent video card with good OpenGL support). > > This really points to a more universal problem. The average user is > unable to update a video driver. In the case of NT, the OS partially > protects itself from this sort of activity (which can be even more > annoying to those who actually know what they are doing), whereas with > Win9x any user can freely install a new video driver (potentially > causing other things to break). > > We live with a double edged sword. We can have the convenience and > reliablity of a Nintendo and live with the hard defined limitations or > we can have an open and powerful PC and live with all the > incompatibility issues. Hopefully the software and hardware vendors > will continue to make this less painful for the average person. But I > wouldn't hold my breath for it. > > Microsoft *is* going in the right direction... just very, very slowly. > > - John Wright > Starfire Research > > John Davies wrote: > > > > Agreed but as Mike said in his initial email, he is installing this on a client > > machine. We (my company) also have the same problem, our clients are large banks > > all over the world and only a small percentage have upgraded their 10s of > > thousands of workstations to Windows 2000. Mike is currently on his client site > > (I spoke to him on the phone earlier) and is trying different version of OpenGL, > > DirectX and even changing the hardware acceleration provided by the video card. > > It looks like DirectX is a no-go but let's wait and see how he gets on... > > > > -John- > > > > John Wright wrote: > > > > > NT is a pain in the butt to support. It's sluggish, incompatible and > > > the security "features" get in the way constantly. Support for NT > > > (availability of video drivers and such) has always been far behind > > > Win9x. Not to start a flame war, but honestly I can't see why anyone > > > wastes their money and effort on NT (or Microsoft's cleverly named 2000 > > > which is still just a more mainstream version of NT). > > > > > > - John Wright > > > Starfire Research > > > > > > "J. Lee Dixon" wrote: > > > > > > > > DirectX is not really supported on NT. Only up to DirectX 3 I think... > > > > Java3D requires version 7. Go figure, Microsoft can't even support > > > > their own stuff. > > > > > > > > -Lee > > > > > > > > > -----Original Message----- > > > > > From: John Davies [mailto:[EMAIL PROTECTED]] > > > > > Sent: Thursday, April 19, 2001 7:01 AM > > > > > To: [EMAIL PROTECTED] > > > > > Subject: Re: [JAVA3D] NT4 and Java 3d > > > > > > > > > > > > > > > Mike, > > > > > Try the DirectX version too, it's slightly slower but > > > > > doesn't use the > > > > > hardware. I have problems with the OpenGL version on my > > > > > laptop's ATI Rage card. > > > > > I'm told it's the video driver, I've got the latest driver > > > > > and no other OpenGL > > > > > software causes the same problems but Java3D 1.2.1 does. > > > > > Older versions of Java3D > > > > > were fine. > > > > > > > > > > I've switched to DirectX until Sun come out with a new > > > > > version of the OpenGL 3D > > > > > or Dell produce another ATI driver for windows 2000. > > > > > > > > > > Give be a buzz if you want to talk further, I'm in London. > > > > > > > > > > -John- > > > > > > > > > > Mike Goldwater wrote: > > > > > > > > > > > Hi, > > > > > > > > > > > > The first thing I tried was messing around with different > > > > > resolutions and > > > > > > palette sizes - all to no avail. I shall try to do > > > > > something with the video > > > > > > drivers, but it is the client's machine and access may be > > > > > restricted. > > > > > > Regards > > > > > > Mike > > > > > > ~~~~~~~~~~~~~ > > > > > > Mike Goldwater > > > > > > +44 (020) 8949 0353 - telephone / fax > > > > > > +44 07956 359001 - mobile > > > > > > +44 (020) 8395 7587 - home > > > > > > > > > > > > Auric Hydrates Ltd > > > > > > 26, Sandal Road > > > > > > New Malden, Surrey KT3 5AP > > > > > > UK > > > > > > > > > > > > -----Original Message----- > > > > > > From: Discussion list for Java 3D API > > > > [mailto:[EMAIL PROTECTED]] > > > > > On Behalf Of John Sutter > > > > > Sent: 18 April 2001 17:37 > > > > > To: [EMAIL PROTECTED] > > > > > Subject: Re: [JAVA3D] NT4 and Java 3d > > > > > > > > > > Make sure your video drivers are up-to-date. Try different > > > > > color palette sizes (65k, 16m, true color). > > > > > > > > > > NT4 is our preferred platform. All problems we've encountered > > > > > on a machine level have been with bad video drivers. > > > > > > > > > > -j > > > > > > > > > > Mike Goldwater wrote: > > > > > > > > > > > > Hi, > > > > > > > > > > > > I have an application part of which in written in Java3d (openGL > > > > version) > > > > > > which runs on > > > > > > (1) Win 95 Toshiba > > > > > > (2) Win 98 Dell > > > > > > (3) Win2K Athlon / Dell > > > > > > When I tried it on a Dell (1Gb ram, 2 twin 600Mhz Pentium II or III > > > > > running > > > > > > NT4) it plotted the polygon in the wrong colors (sort of > > > > polychromic) with > > > > > > what appear to be random variations. When I run a simplified version > > > > of > > > > > the > > > > > > window with just two polygons the colors come out right. This cam as > > > > a > > > > > > complete shock especially as I was hoping to sign up a user to the > > > > system. > > > > > > Regards > > > > > > Mike > > > > > > ~~~~~~~~~~~~~ > > > > > > Mike Goldwater > > > > > > > > > > > > > > > > > > > > > ======================================================================== > > > > === > > > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in > > > > the > > > > > body > > > > > > of the message "signoff JAVA3D-INTEREST". For general help, send > > > > email to > > > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > > > > > > > > ======================================================================== > > > > === > > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > > > body > > > > > of the message "signoff JAVA3D-INTEREST". For general help, send > > > > email to > > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > > > > > > > > ======================================================================== > > > > === > > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > > > body > > > > > of the message "signoff JAVA3D-INTEREST". For general help, send > > > > email to > > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > > =========================================================================== > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > > > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > =========================================================================== > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help".
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