Hi, David!

I have forgotten where exactly, (When I look for something, I use Google)
but I downloaded two zips with some of your classes.

Zip's names are Zurn.zip and xithsrc.zip . Are these the same classes ?

Only a last question. I'm reviewing the sample code about textCoord
generation for roads,and
I think it's very good.

I only have a question:

 tex.x = 0;
 tex.y = (length/width)/8; ¿Why do yo apply a cocient of 8 ?









> -----Mensaje original-----
> De: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]En nombre de David Yazel
> Enviado el: jueves 7 de junio de 2001 2:48
> Para: [EMAIL PROTECTED]
> Asunto: Re: [JAVA3D] Avatar Animation and Texturing
>
>
> The Cosm team is planning on releasing the entire source code to
> our project
> *at some point*.  However, pieces like the animation system could
> be donated
> to the public much earlier.  Course by the time we are in production Sun
> might have a gaming platform which hands all this stuff to you on a silver
> platter.
>
> The biggest problem is that we can't afford to make each piece
> stand-alone.
> Our implementation will no doubt rely on our huge code-base.  Heck most of
> our java3d nodes arn't even java3d nodes, but ExtShape, ExtMaterial, etc
> which is our wrapper around each node.  Texture managers,
> material managers,
> model editors, etc.
>
> So the first thing we could do (once its working) is donate the code as an
> example for people to play with.
>
> Dave Yazel
>
> ----- Original Message -----
> From: Justin Couch <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, June 06, 2001 8:18 PM
> Subject: Re: [JAVA3D] Avatar Animation and Texturing
>
>
> Leyland Needham wrote:
>
> > I was not really going to say anything, but I have to ask if I
> am wasting
> my
> > time, please tell me. Like for example if the Java3D team is already
> > developing this (there is already a code base) and it will
> probably be out
> in
> > 1.3 or 1.4, or if someone else is working on an open-source skeletal
> system.
>
> Just as a blantant plug - if people are interested in working on this,
> then I'm happy to put it in the j3d.org code repository and let them
> maintain it (ie CVS write access, mailing lists etc).
>
>
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Freelance Java Consultant                  http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                               - Greg Bear, Slant
> -------------------------------------------------------------------
>
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