Hi I wonder if the inverse of a transform really is correct? The rotation parts is correct but the translation seems to be screwed up a bit. Anyone experiencing the same? EOF, J.D. -- Realtime Raytracer in JAVA (http://www.antiflash.net/raytrace) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
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