hi,
first of all many thanks for the answer Renoir.

> If I understand correctly the Mesh class contains all the info needed to
> create the geometry.

no, not all info,
it definitly needs data from the Mesh object, but for a skeletal update it
also needs the transforms from it. in addition to that there will be
different ways of updating in the future - i think of a Morph class,
containing displacers..

but it Mesh class would contain all data, i gues i'D prefer your 2.
suggestions with the inner class..


any other suggestions ?

greetings
   Michael Nischt

e-mail:
   [EMAIL PROTECTED]

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