hi,
first of all many thanks for the answer Renoir.
> If I understand correctly the Mesh class contains all the info needed to
> create the geometry.
no, not all info,
it definitly needs data from the Mesh object, but for a skeletal update it
also needs the transforms from it. in addition to that there will be
different ways of updating in the future - i think of a Morph class,
containing displacers..
but it Mesh class would contain all data, i gues i'D prefer your 2.
suggestions with the inner class..
any other suggestions ?
greetings
Michael Nischt
e-mail:
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