Good point.
Currently my framework was detaching because I was only adding new
geometry.
But maybe I need to
rethink
modification to existing geometry, as they were being done
by
recreating/attaching( obviously not good for large sets of geometry
).
Thanks,
-DaveS
-----Original Message-----
From: RWGRAY [mailto:[EMAIL PROTECTED]
Sent: Tuesday, February 25, 2003 10:56 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] GeometryUpdaterDo you need to detach/reattach to update the geometry? Can you not update/change the TriangleArray coordinates and normals without detaching the Shape3D from the scene graph? I don't think you need to detach.....Cheers,Bob Gray
