Title: GeometryUpdater
Good point. Currently my framework was detaching because I was only adding new geometry. 
But maybe I need to rethink modification to existing geometry, as they were being done
by recreating/attaching( obviously not good for large sets of geometry ).
 
Thanks,
-DaveS
 
-----Original Message-----
From: RWGRAY [mailto:[EMAIL PROTECTED]
Sent: Tuesday, February 25, 2003 10:56 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] GeometryUpdater

Do you need to detach/reattach to update the geometry?  Can you not update/change the TriangleArray coordinates and normals without detaching the Shape3D from the scene graph?  I don't think you need to detach.....
 
Cheers,
Bob Gray
 

Reply via email to