Hi Dola

> __still__ have stitching!
> Perhaps it works if I try very large numbers (1000f)
> but then it looks ridiculous on other machines. I've
> read that the usage of this command is hardware
> specific, but can that be right?
Yes I've run into the same problem I think it can be related to the
precision of the ZBuffer on the gfx-card. At least if I look at the offset
number for Radion and Geforce-Cards. Geforce need a factor arround 200
more which would resemble a deptbuffer precision of 2^8 more which I think
is right. But I'll check that later.

EOF,
 J.D.

--
Realtime Raytracer in JAVA
(http://www.antiflash.net/raytrace)

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