That is agreat help Paul!  Thak you a lot!

Guang Bin Liu
VTHRC
Univ. of Queensland
Brisbane, Australia


>From: "Dipl. Ing. Paul Szawlowski" <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Stereo Control
>Date: Thu, 20 Sep 2001 09:21:32 +0200
>
>This is possible right now. You have to create a Canvas3D with Quadbuffer
>enabled (your graphics card must support Quadbuffer, of course). Then use
>the
>setScreenScale (and/or setFieldOfView) method of View to manipulate the
>image
>plate (= focus plane) position in the virtual world. Also allow to adjust
>the
>eye distance with the setLeft/RightEyePosition of PhysicalBody.
>
>Get a Quadbuffer Canvas3D with:
>
>final GraphicsEnvironment theEnvironment = GraphicsEnvironment .
>getLocalGraphicsEnvironment( );
>final GraphicsConfiguration[ ] configs =  theEnvironment .
>getDefaultScreenDevice( ) . getConfigurations( );
>final GraphicsConfigTemplate3D configTemplate =  new
>GraphicsConfigTemplate3D(
>);
>configTemplate . setStereo( GraphicsConfigTemplate3D . PREFERRED );
>Canvas3D aCanvas = new Canvas3D ( configTemplate . getBestConfiguration(
>configs
>) );
>
>Java3D (or better OpenGL) will take care of rendering the left and right
>eye
>images.
>
>regards
>Paul
>
>Guang Bin Liu schrieb:
>
> > Hi Every One:
> >
> > Could any one tell me, with the new version of J3D, whether I can
>control
> > the rendering of an image to left eye (only) and another image to right
>eye
> > (only) so that with a shutter glasses, I can view the left-eye image
>with my
> > left eye and right-eye image with the right eye?  If yes, how?  Thank
>you a
> > lot!
> >
> > Best,
> >
> > Guang Bin Liu
> > VTHRC
> > Univ. of Queensland
> > Brisbane, Australia
> >
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