Hallo!

was mir noch nicht klar ist ist, wie ich auf die View bzw. auf PhysicalBody
komme. Ich habe zwar die Methode getView bei Canvas3D, aber irgendwas haut
da absolut nicht hin.

Besten Dank,
Michael.

At 09:21 20.09.2001 +0200, you wrote:
>This is possible right now. You have to create a Canvas3D with Quadbuffer
>enabled (your graphics card must support Quadbuffer, of course). Then use the
>setScreenScale (and/or setFieldOfView) method of View to manipulate the image
>plate (= focus plane) position in the virtual world. Also allow to adjust the
>eye distance with the setLeft/RightEyePosition of PhysicalBody.
>
>Get a Quadbuffer Canvas3D with:
>
>final GraphicsEnvironment theEnvironment = GraphicsEnvironment .
>getLocalGraphicsEnvironment( );
>final GraphicsConfiguration[ ] configs =  theEnvironment .
>getDefaultScreenDevice( ) . getConfigurations( );
>final GraphicsConfigTemplate3D configTemplate =  new GraphicsConfigTemplate3D(
>);
>configTemplate . setStereo( GraphicsConfigTemplate3D . PREFERRED );
>Canvas3D aCanvas = new Canvas3D ( configTemplate . getBestConfiguration(
>configs
>) );
>
>Java3D (or better OpenGL) will take care of rendering the left and right eye
>images.
>
>regards
>Paul
>
>Guang Bin Liu schrieb:
>
> > Hi Every One:
> >
> > Could any one tell me, with the new version of J3D, whether I can control
> > the rendering of an image to left eye (only) and another image to right eye
> > (only) so that with a shutter glasses, I can view the left-eye image
> with my
> > left eye and right-eye image with the right eye?  If yes, how?  Thank you a
> > lot!
> >
> > Best,
> >
> > Guang Bin Liu
> > VTHRC
> > Univ. of Queensland
> > Brisbane, Australia
> >
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StereoTest.java

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