Another total guess would be that OpenGL was poorly supported on Windows PCs not long ago. Less than two years ago it was nearly impossible to get a laptop with 3D acceleration and decent OpenGL support.
- John Wright Starfire Research > "Yazel, David J." wrote: > > I would guess X-Box? I for one hope to someday have our project > running on an XBox. I do not know if OpenGL will be supported... does > anyone know? > > Dave Yazel > > -----Original Message----- > From: Pierce, Gregory (TBS) > [mailto:[EMAIL PROTECTED]] > Sent: Thursday, November 15, 2001 2:53 PM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Okay I have to ask > > I don't want to start a flame war or anything like that, but > I was sitting here working on some code and the question > just came to me - why is Sun devoting resources to develop a > Direct3D bridge/adapter for Java3D? Give than OpenGL runs > everywhere, I'm curious as to why Sun is devoting resources > to this. I'm sure other people have wondered this as well - > so I guess this is something that would be cool to have in > the J3D.org FAQ. > > Thanks! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
