Another total guess would be that OpenGL was poorly supported on Windows
PCs not long ago.  Less than two years ago it was nearly impossible to
get a laptop with 3D acceleration and decent OpenGL support.

- John Wright
Starfire Research

> "Yazel, David J." wrote:
>
> I would guess X-Box?  I for one hope to someday have our project
> running on an XBox.  I do not know if OpenGL will be supported... does
> anyone know?
>
> Dave Yazel
>
>      -----Original Message-----
>      From: Pierce, Gregory (TBS)
>      [mailto:[EMAIL PROTECTED]]
>      Sent: Thursday, November 15, 2001 2:53 PM
>      To: [EMAIL PROTECTED]
>      Subject: [JAVA3D] Okay I have to ask
>
>      I don't want to start a flame war or anything like that, but
>      I was sitting here working on some code and the question
>      just came to me - why is Sun devoting resources to develop a
>      Direct3D bridge/adapter for Java3D? Give than OpenGL runs
>      everywhere, I'm curious as to why Sun is devoting resources
>      to this. I'm sure other people have wondered this as well -
>      so I guess this is something that would be cool to have in
>      the J3D.org FAQ.
>
>      Thanks!

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