On Mon, 19 Nov 2001, Joachim Diepstraten wrote:

> And as Java3D 1.4 lies at least now 2 years in the future.

I think that is the critical thing. Shader support in the underlying
3D API is really a non-issue currently. As already stated publically, J3D
1.3 will not be released until mid next year. With the Sun team pared back
to minimal levels, the amount of manpower to throw at the problem in the
mid-term future is not great. Should 1.4 end up taking its time to get off
the starting blocks, then it is even less of a concern. I would imagine that
the development effort would focus on what can be achieved with greatest
effect - basically implying that OGL 2.0 is the target platform.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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 frames or one frame for many lights?"      -Subcomandante Marcos
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