Michael Nischt wrote:

> Why InputStream compatiblity is needed ?
> Many game formats like the Quake 3 Arena one use a renamed zip-file for
> storing the data. Java's ZipFile class provides only an InputStream for
> reading, which is of course sufficient. Unfortunally standard j3d
> utilities can handle this and I don't want to unzip the data into an
> temp directory, which I guess even isn't possible using an unsigned Applet.

You can always try to use
new URL("jar:http://myhost/file.zip!/path/file.md3";)

Or if you are a hardcore hacker, create your own URL connection type,
which will be a wrapper around zip file. I have written such stuff some
time ago for myself, I think that it is also available with kaffe
distribution.



Artur

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