Hello,
 There is no way to remove a Shape3D from the live scenegraph unless the
parent of the Shape3D is a BranchGroup which then can be detached from
its parent. That is:

TransformGroup
   -Shape3D

You cannot remove Shape3D from live scene but

TransformGroup
  -BranchGroup
     -Shape3D

you can call detach() of BranchGroup which means shape3d would also be
detached.

                                                                Mojtaba

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