Hello,
There is no way to remove a Shape3D from the live scenegraph unless the
parent of the Shape3D is a BranchGroup which then can be detached from
its parent. That is:
TransformGroup
-Shape3D
You cannot remove Shape3D from live scene but
TransformGroup
-BranchGroup
-Shape3D
you can call detach() of BranchGroup which means shape3d would also be
detached.
Mojtaba
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