No.  If setVisibile is false, the geometry will not be sent to
OpenGL/DirectX.

Doug Twilleager
Java 3D Team
Sun Microsystems


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>Subject: Re: [JAVA3D] Removing Shpa3D from a live SceneGraph
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>Hi Renoir,
>
>>
>>If the purpose in removing the Shape3Ds is to prevent them from being rendered
>>you could use RenderingAttributes.setVisible or a switch node.  All the
Shape3Ds
>>will still be in memory but only selected ones will be rendered.
>>
>
>Isn't the Geometry still rendered to the Z-Buffer with setVisible(false) ?
>
>greetings
> -Michael Nischt
>
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