> > There is no way to remove a Shape3D from the live scenegraph unless the >parent of the Shape3D is a BranchGroup which then can be detached from >its parent. That is: > >TransformGroup > -Shape3D > >You cannot remove Shape3D from live scene but > >TransformGroup > -BranchGroup > -Shape3D > >you can call detach() of BranchGroup which means shape3d would also be >detached. >
you're right - fuck, I had to insert thousands of BranchGroup's in my App :( greets -Michael Nischt =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".