Hi Renoir, > >If the purpose in removing the Shape3Ds is to prevent them from being rendered >you could use RenderingAttributes.setVisible or a switch node. All the Shape3Ds >will still be in memory but only selected ones will be rendered. >
Isn't the Geometry still rendered to the Z-Buffer with setVisible(false) ? greetings -Michael Nischt =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".