Yes, JMF probably does support more codecs.  And, I believe you can only
used
streaming media files for non-spacialized sounds (like background sounds).
We won't be adding any new sound features for 1.3 beta2 or fcs.

Doug.

Michael Nischt wrote:

> thanks for answering Doug,
>
>> Java 3D Sound and JMF both use the same sound rendering technology, so
>> their
>> limitations should be the same.
>
>
> hm,
> I can't create a MediaContainer with a .mp3 file, but jmf can handle
> mpeg layer 3.
> the sound rendering may be the same, but codecs aren't supported in j3d
> or did I misss a thing ?
> how about streaming media - I assume a MediaController loads the
> complete file/url at when construted..
>
>> My advice is to evaluate your sound
>> needs and use
>> the one that best fits.  It boils down to whether or not you need 3D
>> spacialized
>> sound.
>
>
> well, 3D spacialized sound would be great, especially features like
> distance-gain j3d provides.
> on the other hand things like the jmf player interface makes handling
> very easy..
>
> In short I'd love to have the features of both APIs, but there seems no
> way to use the codecs and the interfaces of JMF within a j3d sound node
> for spacialized sound :( that's why I asked whether there are any planes
> for the future..
>
> greetings
> -Michael Nischt
>
>
>
>
>> The other option is the JavaSound API that is now shipped as
>> part of the JDK.
>>
>> Doug Twilleager
>> Java 3D Team
>> Sun Microsystems
>>
>> Michael Nischt wrote:
>>
>>> hi all,
>>> I want to extend my 3D apps with sound, so I wonder whether I should
>>> use
>>> JMF or Java3D Sound nodes..
>>>
>>> AFAIK Java3D MediaContainer neither support streaming media nor the
>>> .mp3
>>> format and accordingly to j3d.org F.A.Q. AudioDevice3D Interface insn't
>>> used during mixing. So are there any reasons NOT to use JMF ?
>>>
>>> are there any future planes to make to make use combine JMF classes and
>>> j3d Sound nodes perhaps even for 3D ?
>>> (may be in the java game profile)
>>>
>>> greetings
>>> -Michael Nischt
>>>
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>>
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