Hello Mojtaba, >Hmm. I see the problem. This is what I wanted to do: >-PointSound takes a MediaContainer >-MedicaContainer can take an InputStream >-InputStream is an abstract class that can be extended >-Extend InputStream to read in JMF audio stream >The idea is that the MediaContainer wouldn't know that it's a JMF stream >or a regular InputStream that was created from a file. > I assume Sound classes watch the MediaContainer's Inptstream for one of the three formats (AIF, AU, WAV) and tries to load it, but give it a try - would be glad to here that it worked..
>Now I know that >Doug Twilleager said that it won't work with PointSound but any ideas on >why? and where it would fail? So we could take another approach perhaps. >I'm certainly not into developing my own PointSound! > well, generating spacial sound should like applying a filter on it, but this must be a run/playing time because on the location parameters,.. don't know why this should be a problem for streaming media.. greetings -Michael Nischt =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
