Hello Mojtaba,

>Hmm. I see the problem. This is what I wanted to do:
>-PointSound takes a MediaContainer
>-MedicaContainer can take an InputStream
>-InputStream is an abstract class that can be extended
>-Extend InputStream to read in JMF audio stream
>The idea is that the MediaContainer wouldn't know that it's a JMF stream
>or a regular InputStream that was created from a file.
>
I assume Sound classes watch the MediaContainer's Inptstream for one of
the three formats (AIF, AU, WAV) and tries to load it, but give it a try
- would be glad to here that it worked..

>Now I know that
>Doug Twilleager said that it won't work with PointSound but any ideas on
>why? and where it would fail? So we could take another approach perhaps.
>I'm certainly not into developing my own PointSound!
>
well, generating spacial sound should like applying a filter on it, but
this must be a run/playing time because on the location parameters,..
don't know why this should be a problem for streaming media..

greetings
-Michael Nischt

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to