Joerg 'Herkules' Plewe wrote: > I'm playing around with a primitive heigthfield renderer on a regular grid > loaded from an image file.
Are you constructing your own, or using the one in the j3d.org repository. The one I have there generates from 512 square images and renders them quite fine with no memory problems. > I setup the IndexedTriangleArray to use my own arrays with the flag > combination: Don't forget J3D un-indexes indexed geometry structures before passing them to the card. Maybe try using J3d 1.3 and the USE_COORD_INDEX_ONLY so that it only needs one copy of the index array. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".