Joerg 'Herkules' Plewe wrote:
> the bitmaps in and blowing them out to 3D again :). I roughly looked over
> the j3d things but soon lost my orientation. What is the name of that class,
> please?

org.j3d.geom.terrain.HeightDataCreator

This creates you the raw height map. To turn that into geometry, you
then use ElevationGridGenerator to build the
coordinates/normals/texCoords for passing to your TriangleStripArray (or
whatever) instance.

> The problem with the j3d is that it needs Java3D 1.3b to compile.

There's only one class that requires it, which you could just avoid
using - or use the prebuilt code from 0.6.

> the makefiles seem to be strange concerning their line endings. Justin, I
> sent a mail to you concerning that. Can u confirm? At least with my CVS
> clients, I receive all makefiles with CR-CR-LF).

Yes. These things slip through. I haven't gotten around to looking into
that yet. I'm still bashing my head against the wall dealing with tiled
terrain handling and ROAM. I generally don't answer emails until I get a
  chance to work on the problems raised.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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