> >Joachim Diepstraten wrote: > >> Hmm sounds good. Will it be there before August? I've got a deadline in >> August and I wonder if I can count on a 1.3final. (Which would be great). > >I believe so. When we were chatting with him, he indicated they had >about 2 weeks to go before pushing it out the door to the QA and web >release folks. >
1.3 will be out well before August. >> Well I would see what OpenGL2.0 brings along (might be put final at the >> same time). > >You will probably find that J3D 1.4 comes out before OGL 2.0. Don't >believe everything you read in the papers. The one unfortunate thing >that I think is going to occur is that Java3D is not going to be using a >compatible shader language to what will end up in OGL 2.0/DX9. From our This is not true. We will work hard to try to provide as a compatibile shader language that we can. The language itself will be easy. The hard part is matching the available state to the shader. An example is that OpenGL will have a way to address light 0, but Java 3D has no concept of light 0, so that is a problem. We will try to make it as compatible as possible. Doug Twilleager Java 3D Team Sun Microsystems =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
