Sean Sylvis wrote: > Does anyone have an explanation for this?
Probably triangle winding problem. Use CULL_NONE PolygonAttribute or make your triangle coordinates to go always counterclockwise from viewer point of view (outside of shape). Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".